Hi I´m Felix, an Environment Artist with almost 4 years of industry experience.
I contributed to five different productions in Unreal Engine so far, most recently to Star Trek: Voyager - Across the Unknown. From fantasy RPG to Sci-Fi Strategy Games, I worked through a variety of titles and gained a lot of experience in different fields such as Environment Art, Prop Art, Level Design, Lighting, Pre Production, Cinematics and 2D Concept Design.
I enjoy collaborating closely with other departments, which has helped me sharpen these skills and work effectively as part of a team.